Problem with dirt kick and paladins fixed.
Butcher typo fixed.
Added new ranks for Covenant.
Affect typo fixed.Subject: Additions Date: Thu Oct 23 06:40:57 2003
Shelter skills added in. War, Vik, Pal, D-K. (lower lvl for pal/dark)
Summon given to magicians
fourth attack removed for dark knights. (death group added)
crusade now differs between classes, and affects Hp and AC.
act2 flags added for mobs.
-- ruby_fragment, sapphire_fragment, emerald_fragment, diamond fragment and
-- any_fragment added into the act2 field.
Laurelin changed countless combat and attack spell looks, *cheers* They look
a lot nicer now.
Aarch and Laur.Subject: Stuffs Date: Tue Oct 21 19:55:36 2003
Removed benedictions from dark knights
added unholy ritual (death group/dark knights)
added holy ritual (benediction group/paladin)
added strengthen (paladin and dark knight)
added nimblesness (mage and dark knight)
Sysflag crystal added in for aedit.
AarchaneSubject: Updates Date: Fri Oct 3 21:43:07 2003
Aff2 flags in use now.
Fade Out spell created for the Thief class (reduces damage by half)
Spell Strengthen added (though not sure for who yet *inno*)
Spell Nimbleness added (same)
Thanks to Winston for the new note reply feature. Just note reply #.
Added 8 new area files into the game.
Changed Guiding Light clan ranks.
Fixed the capability of aff2 flags..now I can actually add the flags. ;)
Fixed the problem in score dealing with no ranks
People who are sneaking no longer show people they have left the room...
word of recall will now show you if you try and recall at your recall pt.
Fixed a typo in spellstat, works fine now.
Fixed a bug in dual wield where you could dual wield things of the same weight.
Colored a few instances of gold and silver so they are easier to see.
Updated the wiznet for levels adding what the hp/mana/move/prac gains were.
Fixed a problem in the lists that showed 1 more than what was there.
Added dagger to the cleric arsenal
removed third cast from druids
added shield block to mages
Added enhanced damage for thievesSubject: New Date: Sun Sep 14 23:36:37 2003
Fixed rfoot and eye positions to work just for imms.
Added lfoot for imms as well.
Added %t for system time information into the prompt.
Added affect2 flags to add to mobs
Removed the alignment change for Mana/Life drain weapons.
Paladins now have bless, cure serious, cure critical and heal group.
Dark Knights now have the death group and second cast.
Warriors now have berserk.
Winston suggested an update to the lists I gave him.
-Rlist, Mlist, Olist now can be used with defaults of area # and
-area name IE: rlist 4, or rlist Viking. Also removed an endless
-loop that I believe was freezing us up randomly.
Added a do_junk to allow junk to drop and sacrifice.
Left Eye, and Right Foot wear locations added. (Immortal only)
Updated clan ranks in roster information.
Updated clan ranks in the score.
AarchaneSubject: .. Date: Sun Aug 31 21:32:24 2003
get alone will now default to pick up the first thing in the room.
nirvana fixed for mobs (wasn't halv'n their damage)
exits will now show you the room next to you at night IF you have darksight or
-Holylight( Imm only).
Nirvana (should) be fixed in full now...finally.
Guilding bug fixed - Can guild if you have the minimum amount of diamonds now.
Changed to anyone over lvl 50 has to be guilded by an immortal if never guilded
AarchaneSubject: clan stuff Date: Wed Aug 27 22:43:19 2003
Created the ability for each clan to have unique ranks.
Xanadu's new ranks added in.
Brotherhood of Corruption clan made.
Valg'Larn clan made.
AarchaneSubject: changes Date: Tue Aug 26 19:16:16 2003
rlist/mlist/olist sorted right - Winston
Rename updated, works for roster info, notes and objects - Winston
Spells now show racial spells above 0% (starting point)
Practice now shows racial skills and spells that are 0%
Bug reported for parry not working w/o hand to hand, should be fixed.
AarchaneSubject: Updates Date: Mon Aug 25 22:29:55 2003
Removed 4 area files (looked like the stock clan halls)
Removed another area file that only had 3 rooms and nothing else.
Unlinked the smurf village.
Can use channels after 1 hour OR level 2 now.
Removed Full Regen Potion from quest list.
Statistics now works with aschar on mobs.
Score now works with aschar on mobs.
Ironwill and butcher now work for some classes that it wasn't before.
Changed do_group to show actual values instead of bars that were horribly aligned..
Finished most of the helps for the races that were lacking them..
AarchaneSubject: shtuff Date: Wed Aug 20 00:53:12 2003
Added a file called magic4.c for all new spells unique here.
--Spell turmoil made for paladins and dark knights.
Changed the wholist to show shorter clan symbols.
Fixed do_score to support that.
Fixed the length of no_clan to support as well.
Changed stats to not show the new crystal system til level 80 when it works.
-- This system is still in works..